PlayHQ's Electronic Scoring (E-scoring) platform is an easy-to-use system which works on a range of devices such as an iPad, tablet or a mobile phone, providing the potential to reduce admin time and effort through the reduction of team sheets and entering post-game scores.
Configuring E-Scoring For Clubs (Optional)
An association can allow clubs to enter scores via E-scoring platform, however, this is not mandatory. In order to allow enable E-scoring for clubs, association administrators will need to turn on the Allow clubs to enter scores via electronic scorings setting.
To do so, navigate to Competition Management in the main menu on the left-hand side, then select the relevant competition. Choose the Settings tab and the Grade Defaults sub-tab. Under General Settings ensure that the Allow clubs to enter scores via electronic scorings toggle is turned on.
Once relevant settings have been configured, E-scoring will be available. For information about configuring E-scoring click here.
In order to access E-scoring, you will need to ensure that you have been granted the relevant access in the PlayHQ admin portal. Existing PlayHQ administrators will automatically have access to E-scoring, however, E-scoring administrator access can be provided by navigating to My Organisation in the main menu on the left-hand side, then selecting Admins. Once here, the + Invite New Admin button will enable an E-scoring invite to be sent by completing the relevant details.
Tip: You may wish to consider setting up a generic email account which can be used by various personnel to access the E-scoring.
Logging In and Accessing an E-scoring Session
Once the invite is accepted, you will then be able to log in with your PlayHQ details via the E-scoring portal. Click here for access to the E-scoring portal.
Note: In order to access and setup and E-scoring session, you will require internet access.
Once logged in, you will need to click the "New Scoring Session" to set up a new scoring session.
Once you click the button, you will be prompted to select the venue, date of the match, and create a PIN for the scoring session.
When selecting a date, you will have the ability to select game-days in advance which can be useful if there is a requirement to setup up multiple devices, or if internet or mobile coverage is not available at the venue.
Note: The PIN will be required at a later stage, so it is important to remember this or write it down to ensure this is easily accessed.
Once a session has been started, venue, date and court information will appear in the menu on the left-hand side. If multiple days were selected, you can change this using the dropdown arrow.
Internet access is not required to from this point; however, 'live scores' will not be uploaded to the public PlayHQ site without internet access.
When a court is selected, all games to be played on the chosen court will then appear on the right-hand side. If the device will be used for one court, select Lock and enter the pin (created during the access process) to lock the device.
Once an upcoming match is selected, a window will pop-up prompting you to confirm the team's lineup. You can either confirm the lineups for the match or skip the option.
Starting the Clock
To start the clock for any quarter or half, select Start, located in the top right-hand corner. Once the clock has started, this can be stopped at any time by choosing Pause, while selecting the Edit icon, will enable you to readjust the clock.
Recording a Goal against a team
There are two ways to record a goal. One way is to select the team who has scored the goal, the background will then turn from white to purple. Once the team has been chosen, select the Goal button.
The other way to record a goal is to first select the Goal button and then select the team who scored the goal.
Recording a Goal against a player
Similarly, there are two ways to record a goal against a player, either by selecting the player’s name first and then the Goal button or choosing the Goal button first and then the player’s name.
Once recorded, 1 goal and 1 attempt will be added to the player’s name, along with 1 goal added to the team’s total score.
Recording a Miss against a player
Similar to recording a goal for a player, there are two ways to record a miss, either by selecting the player’s name first and then choosing the Miss button or selecting the Miss button and then the player’s name. A miss will be recorded in the player’s Attempts column.
Undo an Event
If a goal or a miss has mistakenly been recorded, selecting the Undo button in the bottom left-hand corner will remove the given event.
Note: You may need to select this multiple times if the event occurred in prior to the most recent event.
You can also select the Event Log option in the top right-hand corner.
Once Event Log is selected, a pop-up window will appear with each of the game's goals and misses. Choose the trash icon to remove a given event.
Ending the Period/Game
To finalise a quarter, half or the game, select the 3-dot menu in the top left-hand corner. A menu will then appear with relevant options (you can also reset the game if required).
If the End Game Option is chosen, a pop-up will appear with the game’s scores, select Submit Game Result button to confirm and finalise the result.
You will then be required to enter the 4-digit pin (added during the setup stage) to finalise the game.
The game will then appear as Completed.
The game results can also be viewed in the PlayHQ admin portal by navigating to Game Day in the main menu on the left-hand side and selecting the relevant date.
For a quick reference guide to E-scoring, download the link below.